I work on Coherency Geometry (CG), a mathematical physics framework that derives quantum mechanics and general relativity as orthogonal sectors of the Riemannian geometry of positive-definite symmetric 3×3 tensors. The framework uses three primitives and zero free parameters.
CG emerged from debugging a physics solver mismatch during the development of a custom game engine, which revealed that a chart-level formulation was the local expression of a coordinate-free parent theory. The resulting architecture derives the Born rule from Gleason's theorem on the octant spectral tower, the Einstein field equations from the Lovelock uniqueness theorem on the frame sector, and the gauge group SU(3)×SU(2)×U(1) from the Chevalley classification of the octant's root datum.